Showing posts with label Mobile standards. Show all posts
Showing posts with label Mobile standards. Show all posts

Monday, 25 May 2015

Masterminds Discuss Fair Play, Equitable Rewards and Market Success in Patents and Standards

I had the great privilege of presenting and debating on the topic of “IPR & Standards – Market Failure or Market Success (FRAND Commitments, Obligations of Licensors and Licensees)” at GCR Live’s IP & Antitrust Asia-Pacific conference in Seoul, South Korea, last week.  Distinguished speakers at the event included locals and those from organisations around the world in government agencies (e.g. the Korean Free Trade Commission and the U.S. International Trade Commission), industry, academia and legal practice.
With a legal and economic backdrop, and focus on my specialised subject of standards and patents, the event provided an ideal opportunity to present updates on the rude health of the smartphone and mobile services markets. These are clearly the most SEP-intensive product and service markets in existence: including cellular, other wireless, video and audio compression technologies.

Theories of dysfunctionality and abuse in patent licensing, with SEPs in particular, predict that alleged hold-up and royalty stacking will affect and harm markets and consumers in various ways by reducing R&D, slowing innovation, extracting excessive aggregate royalty payments, stagnating consumer prices, impeding or foreclosing market entry and increasing vertical integration.
I racked my brains to identify and measure all conceivable factors driving good, bad and neutral effects in smartphones and cellular service markets. However, in these “poster-child” markets for (F)RAND-based SEP licensing evidence shows opposite effects to those predicted above, at least since the introduction of 3G technologies 15 years ago and with mass-market smartphones and mobile broadband since around 2007. Everything seems very healthy and, if anything, improving:
  • Consumer adoption and consumption increasing
  • Innovation and technical progress accelerating
  • Cellular technology R&D up 74% to $46bn since 2009
  • Time-to-market for new standards shortening
  • Technology/device OEM vertical integration collapsed
  • Market entry downstream in smartphones burgeoning
  • Concentration in handset OEM supply low and declining
  • Smartphone prices falling on average, and dramatically so, on a quality-adjusted basis
  • Patent royalties are a very small proportion of prices for consumer products and services
“Problems”, therefore, remain no more than unproven threats, after all these years of market success…
Click here for my presentation deck with the supporting facts and figures. 

Friday, 13 February 2015

Closing time for open standards and patents consultation

The European Commission’s DG GROWTH (formerly DG Enterprise) is running a public consultation with the stated objective of gathering information and views on the interplay between standardisation and intellectual property rights such as patents. It was opened on 14 October 2014 to 15 February 2015 and is about to close. The initial deadline for comments of 31 January 2015 was extended by two weeks to 15 February.
Demands for change lack evidentiary support
Prior to this in 2013, DG GROWTH commissioned a fact-finding study on the issue of patents and standards upon which it has centred this consultation. Research presented in this is largely based on a small number of 37 interviews, many of which are outside the industry sectors where interoperability standards are most commonly used. 
The Report’s findings are very subjective and speculative. It makes the introductory statement that “[t]o ensure that Europe is well positioned in today’s global competitive environment, unnecessary barriers in the market for IPR licensing need thus to be removed." However, quantitative data from desk research such as that on the extent of patenting and disclosures neither measure any of the purported problems, such as allegedly excessive transaction costs, nor measure the effects they have in the marketplace, for example, on market entry costs or market shares. There is no overall empirically-based assessment of information costs, transaction costs or overall costs in licensing SEPs, or how these are actually trending in the market.
Unintended and undesirable consequences
DG GROWTH should be cautious when discussing and proposing changes to rules and practices, including disclosures and licensing for patented technologies in interoperability standards. Changing the dynamics of standardisation, participation in which remains voluntary, may impair innovation and reduce contributions to standards setting. This is particularly true if policy recommendations or changes undermine the evidently well-functioning aspects of standardisation processes.
As I have explained in several of my IP Finance blogs including my most recent on IEEE’s proposed patent policy changes, which has now been approved by the IEEE board of directors, alleged problems and harms in standard-essential patent (SEP) licensing remain unsupported with evidence. Nor have the impact of proposed “remedies” on R&D, investment or long-term innovation been assessed in any meaningful way. The danger of proposing reforms that do not address quantifiable harm is dire unintended consequences. Standard-setting Organization (SSOs) participation is voluntary with rules and procedures determined by members in accordance with the law. Imposing change could have adverse effects such as discouraging members to invest in R&D, contribute patented technologies to standards or outright departure from SSOs with reversion to more proprietary implementations.
Facts and figures show market is working well
The system of licensing interoperability standards is working remarkably well, as exemplified in mobile phones, to the benefit of consumers with vibrant competition which has resulted in extensive innovation, increasing product choice, falling prices and massive adoption with 7 billion connections worldwide. It has attracted large and increasing R&D expenditures which have grown 50 percent since 2008 to $42 billion in 2013. Licensing fees paid for mobile SEP royalties remain below 5 per cent ($19 billion) of Morgan Stanley’s estimated $377 billion in 2013 handset sales. And these figures are dwarfed by the $1.1 trillion in mobile operator service revenues which are also very dependent on mobile 2G, 3G and 4G technologies.
Submission to DG GROWTH
I have just submitted my lengthy consultation response to DG GROWTH. It is also available in pdf form here. You have two more days to get yours in!

Wednesday, 26 November 2014

Licensing mobile technologies becomes even more essential

Dramatic structural changes in mobile communications technology supply, with the demise of vertical integration, is forcing those who are developing standard-essential technologies for 4G and "5G" networks to monetise these efforts through patent licensing, as well as their own product sales. Exiting the handset business, as have most of the original major technology suppliers, including former market leader Nokia earlier this year, eliminates participation in the largest product market, and the need for cross-licensed patent protection there.
Under New Management

The market size for mobile standard-essential patent (SEP) royalties paid remains below 5 per cent ($19 billion [€15.2 billion]) of the $377 billion in annual smartphones sales.

Netting-off
Once upon a time, new mobile communications technologies such as 2G GSM were developed by small clutches of vertically integrated players. Mobile technology pioneers including Alcatel, Ericsson, Nokia, Nortel Networks, Motorola, Qualcomm and Siemens all manufactured handsets, as well as network equipment. Some of these companies also produced communications chips.

Business models were predominantly oriented towards generating income from product sales. Technology development costs and risks of failure (e.g. with demise of the rival U.S. 2G TDMA standard) were compensated for through product sales and in cross-licensing, for little or no cash royalty payments among these major players, to obtain access to all the SEP technologies required to make and sell products.

Vertical disintegration
Over the last decade or so, virtually all the diversified mobile technology manufacturers have exited the handset market. From among the above, brand names Alcatel, Motorola and Nokia live on in handsets, but ownership is now completely removed from the original parent companies. I tracked the demise of some of these in the face of new market entrant challengers in another of my recent postings. Some of them have also ceased sales of other mobile products, including network equipment and chips.

Consequently, all the above parents have lost their ability to obtain a financial return on their mobile technology R&D investments directly through sales of handsets, which is by far the largest product market in the mobile sector. Global market revenues in 2013 were $377 billion for handsets, according to Morgan Stanley; $61 billion for network equipment, including radio, IP & transport and core equipment, according to Ericsson; and around $20 billion in baseband modems (which are mostly embodied in handset products). Nevertheless, the pace of technology development is continuing relentlessly in standard-essential technologies and in mobile technologies in general.

R&D spending continues to increase
Despite so many mobile technology vendors no longer selling handsets, mobile R&D spending, of approximately $42 billion in 2013, has grown 50 per cent since 2008, as indicated in table below. The figures include 12 large technology companies with a predominant or exclusive focus on mobile communications, including several named above. Some of these are quite diversified and do not break out their wireless R&D expenditures in public disclosures, so these figures include some R&D related to other technologies and product markets. However, my total excludes many companies that also invest significantly in cellular R&D; so I believe the table provides a fair, yet approximate, and consistent representation of total R&D investments and their growth by the mobile technology industry as a whole.
 Total Sales and R&D for Leading Cellular Technology Companies

2008
2009
2010
2011
2012
2013
Total Sales
(millions)
$399,917
$353,836
$401,722
$510,840
$559,173
$582,011
Total R&D
(millions)
$27,990
$27,854
$30,829
$37,922
$39,970
$41,927
R&D/Sales
7.0%
7.9%
7.7%
7.4%
7.1%
7.2%
Sources: Includes public disclosures for Alcatel-Lucent, Apple, BlackBerry, Ericsson, Huawei, LG Electronics, MediaTek, Nokia, Qualcomm, Samsung, Electronics and ZTE.

New business model
Value is derived from standard-essential and other patented technologies through the manufacture and sale of one's own products, through cross-licensing to protect one's own product sales from infringement claims and through licensing for receipt of cash royalty payments.

Licensing value, in kind through cross-licensing or in cash, tends to correlate positively or proportionally with product sales revenues. Significantly for Alcatel-Lucent, Ericsson and Nokia, as indicated above, the network equipment business has only around one-sixth the market value of that for handsets. This means the value potential for royalty-generating licenses or royalty-mitigating cross-licenses is also likely to be correspondingly lower there for the mobile SEPs, which tend to apply to both networks and devices.
Therefore, in order to maintain R&D investment levels or increase them, technology developers are increasingly dependent on licensing others' handsets for cash royalties to recoup returns on their costly and risky R&D.

Qualcomm has been able to focus on developing its patent licensing while substantially growing its R&D. It needs to do so because R&D spending (e.g. $5 billion in 2013) exceeds the profit it makes on its chip sales. Qualcomm led the way in licensing with the company being the majority developer of CDMA technologies in the 1990s. Qualcomm's exit from network equipment and handset businesses around the turn of the millennium eliminated its need to patent-protect those operations through cross-licensing. Qualcomm's licensing revenues of $7.9 billion in 2013 are equivalent to a royalty rate yield of 1.77 per cent of total global handset revenues indicated above.

The opportunity to grow licensing income with SEPs and non-SEPs (also referred to as implementation patents) was presented as a significant strategic objective by Ericsson and Nokia at their recent Capital Markets Days in Stockholm and London. Ericsson's 2013 licensing income was around $1.6 billion, which corresponds to a royalty rate of 0.42 per cent on the same basis as for Qualcomm above. Corresponding figures for Nokia were $650 million and 0.17 per cent, respectively.

Nokia, in particular, has a history of handset patent licensing agreements which sought to minimize or eliminate royalty out-payments through cross-licensing, rather than to maximise royalty income. The company needs to unravel previous arrangements and substitute sales volume-dependent agreements for legacy sales volume-independent agreements. The latter were highly beneficial while handset market shares were up to around 40 per cent last decade. These two companies and Qualcomm are also including non-mobile SEPs and non-SEPs in some of their licensing. Ericsson, Nokia and others still need cross-licensing to provide "freedom to operate" in design, manufacture, sale and use of network equipment.

Low barriers with modest royalties paid
The mobile device business--including smartphones, feature phones, tablets and Internet of Things connectivity--has relatively low barriers to market entry through the freely available 3GPP standards. That is why there are so many new handset OEM names in recent years--with the most notable successes including Apple since 2007 and Xiaomi since 2011--seizing substantial market shares.

Ericsson, Nokia and Qualcomm are widely regarded as holding, in total, a substantial proportion, and quite likely the majority, of SEPs reading on 3GPP standards. On this basis, and the fact that Qualcomm has a far more well-developed patent licensing programme than any other company, a total aggregate SEP royalty across all handsets worldwide is most likely to be no more than a mid-single-digit percentage. Five per cent is conservatively more than double the total of 2.36 per cent in royalty rates I have calculated for Ericsson, Nokia and Qualcomm. Other significant SEP holders account for only relatively small licensing revenues. For example, InterDigital Communications, with a business model entirely focused on patent licensing, reported $264 million in patent licensing revenues in 2013. That corresponds to a comparable royalty rate of 0.07 per cent.

Smartphones designers also seek to include features which are subject to non-mobile SEPs and which might be subject to non-SEPs. But the latter are more easily ignored or worked around with alternative technologies, and some features might be omitted if this is not possible. In the case of SEPs, it is at least in theory not possible to implement the standard or part thereof without infringing.

On the basis of financially audited royalty incomes from leading licensors, my estimate that total mobile SEP royalties amount to less than a mid-single-digit percentage of handset revenues is in marked contrast to the erroneous aggregate royalty rate estimates of Intel and others. Elsewhere, I have published a detailed rebuttal of Intel's defective assessment that the smartphone "royalty stack" could amount to $120 on an average $400 smartphone, including SEPs and non-SEPs. That would correspond to a 30 per cent royalty rate, or around $100 billion per year in total royalties. This is more than five times my estimate of less than $19 billion, which includes all mobile SEPs, many non-cellular SEPs and many non-SEPs also thrown in to the licensing bundles. This figure is less than half the mobile industry's R&D spending.

Royalties paid on non-cellular SEPs (e.g. H.264 video and 802.11 Wi-Fi) and non-SEPs amount to no more than additional single-digit billions of dollars. It has been disclosed that Samsung, with 2013 smartphone revenue share of 34 per cent, paid Microsoft an annual $1 billion in licensing fees to implement Android. This is exceptional and accounts for a significant proportion of all non-SEP royalties paid.

I originally published this article in the mobile communications industry trade press with FierceWireless.

Sunday, 21 October 2012

Innovation, competition and choice flourishing with mobile standard patents

The article below was penned by our regular guest contributor Keith Mallinson (WiseHarbor). It was originally posted on FierceWireless Europe (a web-based trade publication which, so far as this blogger can tell, does not share a huge readership with IP Finance). This piece comments on two recent events on patents in the wondersful world of standards-setting:
Innovation, competition and choice flourishing with mobile standard patents 
Theories of harm arising from recent disputes with standards-essential patents (SEPs) are poorly substantiated and contradicted by market facts and figures. Pending smartphone patent litigation including Apple, Microsoft, Samsung Electronics, Motorola Mobility (acquired by Google) and others is causing a big stir; but previous settlements to high-profile litigation in this market sector have produced reassuringly benign results. 
A press release announcing the ITU's Patent Roundtable for "talks to address rampant patent litigation" in Geneva on Oct. 10 was headlined "[i]nnovation-stifling use of intellectual property to be tackled" and it described "an unwelcome trend in today's marketplace to use standards-essential patents to block markets." This event came shortly after the a similar event held the previous week, the Symposium on Management of Intellectual Property in Standard-Setting Processes organised by the National Academies Board on Science, Technology, and Economic Policy in Washington, D.C., which I also attended, as a speaker. 
However, there was no consensus on demands for major changes at these events. These included imposing a definition of "reasonable" in fair, reasonable and non-discriminatory (FRAND) licensing terms on voluntary participants in standard-setting organisations; and the elimination or significant curtailment of companies running to get injunctions on products based upon infringement of SEPs. Proposals to improve disclosures and transfer licensing obligations with patent ownership rights were less controversial. 
Evidence shows that innovation from R&D is substantial and ongoing with many collaborators as licensors and licensees in standards-based ICT, for example, with video and audio codecs and in mobile communications. Effective competition is illustrated with major shifts in manufacturer market shares, for example, with the rise of Apple and Android-based devices at the expense of Nokia and Research In Motion since 2007. Consumers are benefiting from improved technical performance and increasing choice, and manufacturers are gaining from increasingly widespread adoption. SEP technologies in standard-setting, together with complementary and follow-on technology developments, product and service implementations in ICT are generally progressing very well, as illustrated by many highly-successful standards, including those for video "codecs" (e.g., ITU-T's H.264/MPEG-4 AVC) and in mobile communications (e.g., with 3GPP's 2G GSM, 3G UMTS and 4G LTE). 
To break it down into more detail, here are some examples of how the respective markets have developed: 
Video and audio codecs:–Widely used in DVDs, TV and radio broadcast streams, PCs and smartphones
–29 voluntary licensors and 1,000 licensees for the H.264 patent pool
–2,600 patents (including majority of the standard's patents) deemed essential by H.264 pool examiners
–Proprietary and open source software (e.g., x.264) implementations
– Aggregate patent royalties of $0.20 maximum per device for H.264 through the patent pool; $3 average including multiple video and audio standards 
Mobile Phones–6 billion subscribers in a $1 trillion market, including handsets and services, in less than 30 years
–Phone prices as low as $20 (unsubsidised)
–Vibrant smartphone market revolution with increasing product choice
–Data speeds 1,000 times faster than 56kbps for GPRS a decade ago
–Hundreds of companies contribute to and implement 3GPP and 3GPP2 standards
–124,000 patents declared essential to 3GPP standards
–10 major standards releases by 3GPP and pace of innovation is relentless–Aggregate royalty rates have declined 
The highly-successful standards-setting and technology development processes should not be undermined by meddling with the mechanisms which have successfully provided the incentives to invest in R&D, innovate and compete. Collaboration with sequential and complementary technologies in standards has worked very well. 
In some cases, litigation includes demands for substantial royalty payments, injunctions and exclusion orders that can deprive suppliers of sales and consumers of choice. However, previous high-profile litigation has resulted in settlements that appear to have been rather benign for the parties, and, in particular, for consumer interests in market competition, pricing, product choice and innovation. Examples securing patent peace in SEPs and other patents since 2008 include Nokia versus Apple, Nokia versus Qualcomm, and Broadcom versus Qualcomm. There is little or no evidence of significant actual harm, as alleged by detractors, from "patent thickets," "royalty stacking" and "hold up" to the standards processes by alleged unreasonable royalty payments being paid for SEPs in standards. Moreover, few mobile products with significant demand have been blocked from sale for very long.