Thursday 30 September 2021

Essentiality Rate Inflation and Random Variability in SEP Counts with Sampling and Essentiality Checking for Top-Down FRAND Royalty Rate Setting

Fair, reasonable and non-discriminatory (FRAND) royalty rates for licensing standard-essential patents (SEPs) are increasingly derived “top-down” by dividing a notional aggregate royalty percentage (e.g., 10% of a smartphone’s selling price for 4G LTE) among patent owners based on the proportions of patents they own that are deemed to be standard essential.[1] Other rate-setting methods include use of comparable licenses and measuring value derived from SEPs. However, as stated by Justice Birss in Unwired Planet: “In assessing a FRAND rate counting patents is inevitable.”[2] He used top-down methodology as a cross check. The FRAND rate Decision in TCL v. Ericsson, that was unanimously and entirely vacated on appeal, also relied on a top-down valuation.[3]

Ball colour, not patent essentiality, can be identified
 with 100% accuracy when sampling


Essentiality checking is also proposed by the European Commission and others to improve transparency for prospective licensees.[4]  But transparency is only legitimate if what is being revealed and counted is reasonably accurate and does not mislead. Otherwise, it will likely do more harm than good.

If patent counting with essentiality checking is going to be used in FRAND-rate determinations, then it is vital we understand its dynamics, failings, how to properly interpret its results, and how to design and size essentiality determination studies that are fit for purpose. This research article contributes to that quest.

Figuring out which patents are true SEPs and then counting them is fundamental to top-down analysis. With hundreds of thousands of patents declared possibly standard essential,[5] and the insuperably huge task in checking them all for essentiality, the European Commission and others propose that assessing only samples of patents declared essential to a standard would suffice.

Institutionalising use of patent counting—with or without sampling—is an under-researched and impetuous leap of faith. Different assessors come up with wildly different patent counts. Comparison of two separate assessors determining essentiality on the same sample of patents indicates that assessors tend to inflate true essentiality rates. These over-estimates result from statistical bias with numbers of false positives (i.e., truly not essential patents being found to be essential) exceeding false negatives when true essentiality rates are rather less than 50%.

I also conclude from my simulation modelling and analysis that:

1. The lower the true essentiality rate and the lower the rate of agreement among different assessors, the larger the differences will be between the essentiality rates determined by assessors and the true essentiality rate. For example:

a. If true essentiality rates are 30% and two different assessors agree with each other on 75% of their determinations, they will tend to estimate 36% essentiality rates and be accurate in 85% their determinations. 

b. If true essentiality rates are only around 10% (e.g., for 4G LTE or 5G), as some experts plausibly argue, and if two assessors agree with each other on 84% of their determinations, they will tend to estimate 17% essentiality rates and be accurate in 91% of their determinations. That means there will be nearly as many false positives as correct determinations of essentiality.

2. Therefore, if true essentiality rates are at the lower end of expectations, for example, at around 10% or less, it is imperative assessors are highly accurate in their determinations, otherwise false positives will swamp their correct determinations and make their overall results meaningless.

Sampling reduces the precision of SEP counts with increased variability, which is exacerbated by erroneous essentiality determinations. Sampling theory and simple simulations using results of patent-counting studies already undertaken—including several with sample sizes below a few hundred—reveal unacceptably large ranges in expected essentiality rate determinations (i.e. the percentage of declared-essential patents that are deemed to be essential)[6] at what various study authors regard as the “well accepted bound” of the 95% confidence level.[7]  This variability is particularly large where patent essentiality rates are at low levels, such as at around 10%. For example, 10% ± 1.5% is actually ± 15% variability as a proportion of that 10% figure. The quantitative analysis I undertook for this article measures the extent of diminutions, which should be properly and fully considered before sample sizes are set, and before the short cut of sampling is blindly adopted at all.

Top-down methodology seemingly enables precise assessments of FRAND royalties, but this is an illusion due to various inconsistencies and inaccuracies in patent selection, sampling and essentiality assessment. Key questions are how much precision is adequate and how can that be obtained? The optimal balance between extensive and costly patent-essentiality assessments, that can take days of work per patent, versus reducing the number of assessments by sampling should be decided with due regard to accuracy and confidence levels required, and based on empirical assessments.

While there are no set bounds for the acceptably accurate range in determinations, I have considered a reasonable proportionate accuracy requirement for essentiality rate determination to be <± 15% (i.e., a 30% range for the determined essentiality rate as a proportion of the true essentiality rate) at the 95% confidence interval level. With my opinion that true essentiality rates are more like 10% than 30% or 40%, I conclude from my analysis that samples including thousands of patents are required in top-down FRAND-royalty rate setting. For example, if the essentiality rate is only 10%, a sample size approaching 3,000 declared-essential patents per standard, at the very least, would be required.

My full article, including detailed statistical analysis, can be downloaded here.

[1] These percentages in mobile phone licensing are typically applied to the wholesale selling prices of finished goods products.

[2]  Approved Judgment in Unwired Planet versus Huawei, 5th April 2017 at 806 (11). https://www.judiciary.uk/wp-content/uploads/2017/04/unwired-planet-v-huawei-20170405.pdf

[5] Declaring one’s patents that are possibly standard essential is a requirement for participation in organisations such as 3GPP in the setting of standards such as 4G LTE and 5G.

[6] This is also called the essentiality ratio.

Tuesday 7 September 2021

Modest SEP royalties on smartphones have declined and licensing is stabilizing

Aggregate royalty payments for licensing cellular technology standard-essential patents (SEPs) in smartphones have remained in modest single-digit percentages and have declined since 2013.

This defies purported concerns that the stacking of patent royalties paid to multiple licensors has led to or would lead to unreasonably high aggregate rates on mobile devices. It also counters the claims of some original equipment manufacturers (OEMs) and others that various SEP owners demand licensing fees in excess of what is fair, reasonable and non-discriminatory (FRAND).

The true aggregate price is fair and reasonable

Amid wild speculation about SEP licensing charges up until 2015, one article drawing a lot of attention around then outrageously asserted the cost could be 30 percent of a $400 smartphone price. In response, I set about measuring how much in patent royalties was actually being paid in comparison to total revenues generated on mobile handset sales (e.g. $410 billion in 2014, according to IDC). I termed the ratio of the two figures, expressed as a percentage, the “royalty yield.” This is an average reflecting all royalties paid divided by the total of licensed and unlicensed handset sales revenues.  I found the royalty yield to be no more than around 5 percent in aggregate including all licensors. That percentage is the sum of the royalty yields for individual licensors.

My assessments were conservatively high because some of the royalties paid are for licensing intellectual property other than cellular SEPs, or are for network equipment, devices such as PC data sticks or IoT appliances.

I found that major licensors Alcatel-Lucent, Ericsson, InterDigital, Nokia and Qualcomm accounted for most royalties paid, even with conservatively high estimates for other licensors. For example, I included 3G and 4G LTE patent pool licensing at rate card prices, even though it was evident hardly any implementers were signing up for those.

My methodology and results were replicated and validated in a couple of academic research papers, including one enduring peer review before publication, which with more detailed analysis showed aggregate yields to be even lower than my estimates.

Aggregate royalties declined despite global boom in 4G LTE smartphones and introduction of 5G

Total royalties and royalty yields have fallen substantially since 2015 for those major cellular SEP licensors. While 4G LTE smartphone sales surged, OEMs have managed to reduce royalty rates paid for licensing. For example, even though royalties are generally charged as a percentage of a phone’s selling price, royalty caps limiting the royalty charge—as if the phone price was, for example, $200 or $400—ensure that royalty yields reduce as smartphone prices are raised, for example, with introduction of new models priced at $1,000 or more in recent years.

Licensing revenues and aggregate royal yield for major mobile SEP licensors
2013-2020

Source: Company financial disclosures and WiseHarbor analysis.
Nokia completed its acquisition of Alcatel-Lucent in 2014.
Qualcomm figures include retroactive allocations of licensing dispute settlement payments of $4.7 billion by Apple in 2019 and $1.8 billion by Huawei in 2020 that were not included in Qualcomm Technology Licensing segment figures.

With the introduction of each new generation of mobile technology since 3G, it was also alleged that charges for the new standards would stack further to an unreasonable aggregate burden on OEMs and consumers. However, despite 5G’s commercial introduction in 2019, aggregate royalties have not risen for these companies that also first announced programs and charges for 5G licensing. 

Up and downs

There is was substantial increase in royalty income for Nokia from 2014. But this is unsurprising due to a dramatic change in the company’s industry profile and business model following the divestiture of its smartphone business to Microsoft that year. For Nokia prior to 2014, as for Samsung and Apple since then, SEP licensing was more oriented to minimizing—through cross-licensing—the licensing fees charged by other patent owners on market-leading handset sales, than to generating cash royalties. A question posed to me by a hedge fund client back then was: ‘to what extent and how quickly could Nokia “unroll” its cross-licenses to increase the cash royalties it receives?’ Nokia’s licensing revenues more than doubled between 2014 and 2017 before declining around 15 percent in the following years to 2020. The company’s royalty yield also doubled to 0.4 percent before falling back somewhat over the same time periods.

Though royalty fees for Ericsson, Nokia and Qualcomm are modest in comparison to revenues from all their other sales, royalties are very important because profit margins on licensing are relatively high. SEP licensing fee income is crucial to fund the substantial ongoing R&D investments by all these licensor companies, also including InterDigital. With development of further standard-essential technologies, the benefits of those investments also become openly available to the entire mobile ecosystem.

The major licensors detailed in my 2015 analysis received more than half of all royalties paid and still do despite the overall decline in licensing revenues for these companies. The aggregate royalty yield including the above-named companies and all other licensors has also declined. As other players have become more significant in licensing, these have had only minor effects on aggregate royalties paid by OEMs to all licensors. For example, while Huawei now boasts large shares of patents declared essential to LTE and 5G standards, with its smartphone market share second only to Samsung in 2019, like old Nokia, Samsung and Apple, Huawei has also been more focused on minimizing the royalties it has had to pay out than on increasing the cash royalties it generates. With cross-licensing, OEMs with SEP portfolios share their intellectual property while minimizing licensing costs on their product manufactures and sales.

With the US chip supply bans on Huawei and with it spinning off its Honor sub-brand, Huawei’s smartphone market share has plummeted and it is also now seeking to increase its patent monetization. While Huawei has reportedly paid out more than $6 billlion in patent fees over decades, it is expecting to generate between $1.2 billion and $1.3 billion in patent licensing revenues between 2019 and 2021. I presume that means revenues averaging around $420 million per year over three years. Similarly, with LG exiting the smartphone market due to its poor profitability there, despite its large mobile SEP portfolio, it could also seek to increasingly monetize its SEPs through licensing, or through patent sales.

There are other cellular SEP licensors, including some so-called patent assertion entities that have obtained headline-grabbing licensing awards. But the significance of these on aggregate royalty yields is also relatively small. Large award figures tend to cover numerous years of infringement and it can take many years of litigation with awards being amended or revoked before appeals processes are exhausted or settlement with lower amounts paid. Following the annulment of a $506 million jury verdict last year in favor of PanOptis for 4G LTE patent infringements by Apple, a recent jury retrial including directions to consider requirements for FRAND licensing terms has revised the award to $300 million. Apple says It plans to appeal.

It is OEM conduct that unlevels the playing field

Contentions about royalty charges are as much about the differences in licensing fees among licensees as they are about the level of charges overall. It is these differences that effect competition among OEMs.

The absolute costs of patent licensing fees have never had much effect on overall market demand because aggregate royalties paid by OEMs are modest in comparison to their handset prices and revenues.  While many OEMs, including larger ones like LG in recent years, struggle for profitability, it is the disparities in the amounts paid—or not paid—for licensing that can cause significant competitive disadvantage or advantage among smartphone and other device OEMs. For example, all manufacturers have to pay somewhat similar prices for commodities such as batteries and memory chips, and European value added taxes are levied at exactly the same rate on all manufacturers’ devices sold, at national rates ranging from 17 percent to 27 percent.

While the onus is upon licensees to be non-discriminatory in their licensing charges, it is OEMs implementing SEP technologies that push for the inequalities. All the major licensors publish rate cards and would willingly license to all OEMs at those prices. However, major licensees such as Apple are formidable counterparties in licensing negotiations and disputes. They have the motivation, deep pockets and clout to force burdensome and drawn-out litigation, and yet can offer enticements such as substantial cash lump sums up-front for settlement at low effective royalty rates. Other OEMs have found it advantageous to hold out from making any royalty payments for years under the rationale that litigation is cheaper, even if it only delays eventual payment of FRAND royalties.

While for many years the debate on FRAND was largely about what might be a fair and reasonable rate for individual licensors in general, and for all of them in aggregate, SEP litigation is increasing about discriminatory pricing. Unacceptable versus acceptable discrimination (i.e. differences in royalty pricing for different licensees) apparently hinges on whether different licensees are deemed “similarly situated.” It was a key question in selecting “comparable licenses” in TCL v. Ericsson, as it is in other disputes. This is still work-in-progress in the courts.

Expanding the royalty base with licensed sales in IoT

My royalty yield figures are conservative because they are based on the denominator of mobile phone sales revenues which does not includes any sales revenues from other cellular-enabled products including tablets, PC data sticks and IoT devices. The inclusion of any such revenues would reduce royalty yields further. With IoT becoming more significant in mobile communications in recent years, omitting the increasing revenues for those devices from the denominator of my royalty yield calculations makes my yield curve the above graphic an increasingly conservative depiction of how low royalty charges are.

Measuring and assessing whether royalty charges are FRAND or burdensome overall is more complex beyond phones where the royalty yield was a simple and useful metric. Other devices range from simple sensors to refrigerators, cars and industrial equipment. The prices for these and the value they derive from cellular connectivity varies enormously.

Non-phone devices are commonly licensed, but sales of these and licensing revenues on them have been relatively small. Mobile phones continue to dominate numbers of cellular devices sold and licensed, but the proportion of non-cellular devices has gradually increased. According to GSMA Intelligence, the percentage total cellular network connections that are “machine-to-machine” increased from 2.7 percent of 6.9 billion worldwide in 2013 to 17.4 percent of 10 billion in 2020.  The percentages of non-phone device sales, upon which royalties are due, would be higher in these growing markets because it is the accumulated sales of devices over several years that drive the total numbers of connections.

With the anticipated growth in IoT including 5G and applications such as connected cars, some analysts, including JP Morgan in a June 2021 equity research report, project significant non-smartphone revenues: for example; “an estimated ~$1 bn of the ~$6.5 bn of QTL revenue being derived from non-handset license royalties.”

Qualcomm Technology Licensing revenue breakdown

Increased SEP pooling makes sense, but buyers cartels are anticompetitive

I have already written here that the voluntary option of one-stop-shopping for patent licenses in IoT makes sense to minimize the transaction costs in licensing with dozens of patent owners and thousands of licensees with a wide variety of applications.

However, initiatives to form buyers’ groups (aka Licensing Negotiation Groups) that would “negotiate” royalty rates from licensors collectively and, in effect, exclusively on behalf of IoT implementers would harm the increasing stability achieved in FRAND licensing. These monopsony cartels would have dire anticompetitive effects. As noted by a couple of commentators: “while implementers should be consulted about the reasonableness of standard’s technology aggregate price, the final pricing decision should better be left to SEP owners….  Permitting companies that have not developed and do not own technology to decide on its price would effectively resemble an expropriation of technology, making SEP owners rightfully sceptical about participating in such joint negotiations.”

Even patent pools like MPEG LA’s for H.264 video SEPs—with participation from some major patent owners who are also major OEM licensees—tend to depress royalty rates significantly below what would be and is charged bilaterally. All well and good, maybe, for voluntary participants (as the law requires) with mixed business models including patent fee generation and standards-based product supply, but totally unacceptable compulsorily for licensors, or as the only way licensees would be obliged to agree to anything. In the case of Bluetooth and DOCSIS licensing, pool rates have been driven down to royalty-free levels, which means that the product markets are the only way to make money from patented technologies in those standards.

All suppliers need sanctions against non-payers

In product and service trading, if a customer does not pay for what it receives, its suppliers will soon stop supplying. Not so with patented technologies. The published standards documents, patent filings and SEP declarations reveal technologies and their application openly to all. The only way a patent holder can withhold supply of its intellectual property is through an injunction. But these are notoriously longwinded and difficult to obtain—if they can ever be obtained at all— particularly for patents that have been declared standard essential by their owners. Europe has the well-established Huawei v. ZTE framework for determining under what conditions and developments injunctions can be applied for and then issued. The direction of US public policy on this matter is unclear with President Biden’s executive order asking the Justice and Commerce Departments to reconsider the previous administration’s position that patent holders have the right to seek injunctions against potential SEP licensees.

Fair and calmer conditions ahead

For now, the outlook in FRAND licensing appears relatively peaceful. In addition to the numerous agreements that are negotiated and licensed without dispute, recent FRAND licensing settlements following litigation between Ericsson and Samsung, InterDigital and Xiaomi and Ericsson and TCL, signal increasing calm in smartphone licensing. For example, with the US District Court’s FRAND-licensing determinations for 2G, 3G and 4G LTE in TCL v. Ericsson unanimously and entirely vacated on appeal, the parties have subsequently settled confidentially rather than go to retrial with a jury.

A licensing agreement at the car OEM level —following years of litigation between Nokia and Daimler and an EU antitrust complaint about where in the supply chain SEPs should be licensed—is a major breakthrough in the way cars and their components are licensed. This bodes well for dealing with the complexities elsewhere in IoT licensing, with numerous different applications, devices and component manufacturers and OEMs. However, this is still only the very beginning of that saga.


This article was originally published in RCR Wireless on 3rd September 2021.