Showing posts with label patent pools. Show all posts
Showing posts with label patent pools. Show all posts

Tuesday, 7 September 2021

Modest SEP royalties on smartphones have declined and licensing is stabilizing

Aggregate royalty payments for licensing cellular technology standard-essential patents (SEPs) in smartphones have remained in modest single-digit percentages and have declined since 2013.

This defies purported concerns that the stacking of patent royalties paid to multiple licensors has led to or would lead to unreasonably high aggregate rates on mobile devices. It also counters the claims of some original equipment manufacturers (OEMs) and others that various SEP owners demand licensing fees in excess of what is fair, reasonable and non-discriminatory (FRAND).

The true aggregate price is fair and reasonable

Amid wild speculation about SEP licensing charges up until 2015, one article drawing a lot of attention around then outrageously asserted the cost could be 30 percent of a $400 smartphone price. In response, I set about measuring how much in patent royalties was actually being paid in comparison to total revenues generated on mobile handset sales (e.g. $410 billion in 2014, according to IDC). I termed the ratio of the two figures, expressed as a percentage, the “royalty yield.” This is an average reflecting all royalties paid divided by the total of licensed and unlicensed handset sales revenues.  I found the royalty yield to be no more than around 5 percent in aggregate including all licensors. That percentage is the sum of the royalty yields for individual licensors.

My assessments were conservatively high because some of the royalties paid are for licensing intellectual property other than cellular SEPs, or are for network equipment, devices such as PC data sticks or IoT appliances.

I found that major licensors Alcatel-Lucent, Ericsson, InterDigital, Nokia and Qualcomm accounted for most royalties paid, even with conservatively high estimates for other licensors. For example, I included 3G and 4G LTE patent pool licensing at rate card prices, even though it was evident hardly any implementers were signing up for those.

My methodology and results were replicated and validated in a couple of academic research papers, including one enduring peer review before publication, which with more detailed analysis showed aggregate yields to be even lower than my estimates.

Aggregate royalties declined despite global boom in 4G LTE smartphones and introduction of 5G

Total royalties and royalty yields have fallen substantially since 2015 for those major cellular SEP licensors. While 4G LTE smartphone sales surged, OEMs have managed to reduce royalty rates paid for licensing. For example, even though royalties are generally charged as a percentage of a phone’s selling price, royalty caps limiting the royalty charge—as if the phone price was, for example, $200 or $400—ensure that royalty yields reduce as smartphone prices are raised, for example, with introduction of new models priced at $1,000 or more in recent years.

Licensing revenues and aggregate royal yield for major mobile SEP licensors
2013-2020

Source: Company financial disclosures and WiseHarbor analysis.
Nokia completed its acquisition of Alcatel-Lucent in 2014.
Qualcomm figures include retroactive allocations of licensing dispute settlement payments of $4.7 billion by Apple in 2019 and $1.8 billion by Huawei in 2020 that were not included in Qualcomm Technology Licensing segment figures.

With the introduction of each new generation of mobile technology since 3G, it was also alleged that charges for the new standards would stack further to an unreasonable aggregate burden on OEMs and consumers. However, despite 5G’s commercial introduction in 2019, aggregate royalties have not risen for these companies that also first announced programs and charges for 5G licensing. 

Up and downs

There is was substantial increase in royalty income for Nokia from 2014. But this is unsurprising due to a dramatic change in the company’s industry profile and business model following the divestiture of its smartphone business to Microsoft that year. For Nokia prior to 2014, as for Samsung and Apple since then, SEP licensing was more oriented to minimizing—through cross-licensing—the licensing fees charged by other patent owners on market-leading handset sales, than to generating cash royalties. A question posed to me by a hedge fund client back then was: ‘to what extent and how quickly could Nokia “unroll” its cross-licenses to increase the cash royalties it receives?’ Nokia’s licensing revenues more than doubled between 2014 and 2017 before declining around 15 percent in the following years to 2020. The company’s royalty yield also doubled to 0.4 percent before falling back somewhat over the same time periods.

Though royalty fees for Ericsson, Nokia and Qualcomm are modest in comparison to revenues from all their other sales, royalties are very important because profit margins on licensing are relatively high. SEP licensing fee income is crucial to fund the substantial ongoing R&D investments by all these licensor companies, also including InterDigital. With development of further standard-essential technologies, the benefits of those investments also become openly available to the entire mobile ecosystem.

The major licensors detailed in my 2015 analysis received more than half of all royalties paid and still do despite the overall decline in licensing revenues for these companies. The aggregate royalty yield including the above-named companies and all other licensors has also declined. As other players have become more significant in licensing, these have had only minor effects on aggregate royalties paid by OEMs to all licensors. For example, while Huawei now boasts large shares of patents declared essential to LTE and 5G standards, with its smartphone market share second only to Samsung in 2019, like old Nokia, Samsung and Apple, Huawei has also been more focused on minimizing the royalties it has had to pay out than on increasing the cash royalties it generates. With cross-licensing, OEMs with SEP portfolios share their intellectual property while minimizing licensing costs on their product manufactures and sales.

With the US chip supply bans on Huawei and with it spinning off its Honor sub-brand, Huawei’s smartphone market share has plummeted and it is also now seeking to increase its patent monetization. While Huawei has reportedly paid out more than $6 billlion in patent fees over decades, it is expecting to generate between $1.2 billion and $1.3 billion in patent licensing revenues between 2019 and 2021. I presume that means revenues averaging around $420 million per year over three years. Similarly, with LG exiting the smartphone market due to its poor profitability there, despite its large mobile SEP portfolio, it could also seek to increasingly monetize its SEPs through licensing, or through patent sales.

There are other cellular SEP licensors, including some so-called patent assertion entities that have obtained headline-grabbing licensing awards. But the significance of these on aggregate royalty yields is also relatively small. Large award figures tend to cover numerous years of infringement and it can take many years of litigation with awards being amended or revoked before appeals processes are exhausted or settlement with lower amounts paid. Following the annulment of a $506 million jury verdict last year in favor of PanOptis for 4G LTE patent infringements by Apple, a recent jury retrial including directions to consider requirements for FRAND licensing terms has revised the award to $300 million. Apple says It plans to appeal.

It is OEM conduct that unlevels the playing field

Contentions about royalty charges are as much about the differences in licensing fees among licensees as they are about the level of charges overall. It is these differences that effect competition among OEMs.

The absolute costs of patent licensing fees have never had much effect on overall market demand because aggregate royalties paid by OEMs are modest in comparison to their handset prices and revenues.  While many OEMs, including larger ones like LG in recent years, struggle for profitability, it is the disparities in the amounts paid—or not paid—for licensing that can cause significant competitive disadvantage or advantage among smartphone and other device OEMs. For example, all manufacturers have to pay somewhat similar prices for commodities such as batteries and memory chips, and European value added taxes are levied at exactly the same rate on all manufacturers’ devices sold, at national rates ranging from 17 percent to 27 percent.

While the onus is upon licensees to be non-discriminatory in their licensing charges, it is OEMs implementing SEP technologies that push for the inequalities. All the major licensors publish rate cards and would willingly license to all OEMs at those prices. However, major licensees such as Apple are formidable counterparties in licensing negotiations and disputes. They have the motivation, deep pockets and clout to force burdensome and drawn-out litigation, and yet can offer enticements such as substantial cash lump sums up-front for settlement at low effective royalty rates. Other OEMs have found it advantageous to hold out from making any royalty payments for years under the rationale that litigation is cheaper, even if it only delays eventual payment of FRAND royalties.

While for many years the debate on FRAND was largely about what might be a fair and reasonable rate for individual licensors in general, and for all of them in aggregate, SEP litigation is increasing about discriminatory pricing. Unacceptable versus acceptable discrimination (i.e. differences in royalty pricing for different licensees) apparently hinges on whether different licensees are deemed “similarly situated.” It was a key question in selecting “comparable licenses” in TCL v. Ericsson, as it is in other disputes. This is still work-in-progress in the courts.

Expanding the royalty base with licensed sales in IoT

My royalty yield figures are conservative because they are based on the denominator of mobile phone sales revenues which does not includes any sales revenues from other cellular-enabled products including tablets, PC data sticks and IoT devices. The inclusion of any such revenues would reduce royalty yields further. With IoT becoming more significant in mobile communications in recent years, omitting the increasing revenues for those devices from the denominator of my royalty yield calculations makes my yield curve the above graphic an increasingly conservative depiction of how low royalty charges are.

Measuring and assessing whether royalty charges are FRAND or burdensome overall is more complex beyond phones where the royalty yield was a simple and useful metric. Other devices range from simple sensors to refrigerators, cars and industrial equipment. The prices for these and the value they derive from cellular connectivity varies enormously.

Non-phone devices are commonly licensed, but sales of these and licensing revenues on them have been relatively small. Mobile phones continue to dominate numbers of cellular devices sold and licensed, but the proportion of non-cellular devices has gradually increased. According to GSMA Intelligence, the percentage total cellular network connections that are “machine-to-machine” increased from 2.7 percent of 6.9 billion worldwide in 2013 to 17.4 percent of 10 billion in 2020.  The percentages of non-phone device sales, upon which royalties are due, would be higher in these growing markets because it is the accumulated sales of devices over several years that drive the total numbers of connections.

With the anticipated growth in IoT including 5G and applications such as connected cars, some analysts, including JP Morgan in a June 2021 equity research report, project significant non-smartphone revenues: for example; “an estimated ~$1 bn of the ~$6.5 bn of QTL revenue being derived from non-handset license royalties.”

Qualcomm Technology Licensing revenue breakdown

Increased SEP pooling makes sense, but buyers cartels are anticompetitive

I have already written here that the voluntary option of one-stop-shopping for patent licenses in IoT makes sense to minimize the transaction costs in licensing with dozens of patent owners and thousands of licensees with a wide variety of applications.

However, initiatives to form buyers’ groups (aka Licensing Negotiation Groups) that would “negotiate” royalty rates from licensors collectively and, in effect, exclusively on behalf of IoT implementers would harm the increasing stability achieved in FRAND licensing. These monopsony cartels would have dire anticompetitive effects. As noted by a couple of commentators: “while implementers should be consulted about the reasonableness of standard’s technology aggregate price, the final pricing decision should better be left to SEP owners….  Permitting companies that have not developed and do not own technology to decide on its price would effectively resemble an expropriation of technology, making SEP owners rightfully sceptical about participating in such joint negotiations.”

Even patent pools like MPEG LA’s for H.264 video SEPs—with participation from some major patent owners who are also major OEM licensees—tend to depress royalty rates significantly below what would be and is charged bilaterally. All well and good, maybe, for voluntary participants (as the law requires) with mixed business models including patent fee generation and standards-based product supply, but totally unacceptable compulsorily for licensors, or as the only way licensees would be obliged to agree to anything. In the case of Bluetooth and DOCSIS licensing, pool rates have been driven down to royalty-free levels, which means that the product markets are the only way to make money from patented technologies in those standards.

All suppliers need sanctions against non-payers

In product and service trading, if a customer does not pay for what it receives, its suppliers will soon stop supplying. Not so with patented technologies. The published standards documents, patent filings and SEP declarations reveal technologies and their application openly to all. The only way a patent holder can withhold supply of its intellectual property is through an injunction. But these are notoriously longwinded and difficult to obtain—if they can ever be obtained at all— particularly for patents that have been declared standard essential by their owners. Europe has the well-established Huawei v. ZTE framework for determining under what conditions and developments injunctions can be applied for and then issued. The direction of US public policy on this matter is unclear with President Biden’s executive order asking the Justice and Commerce Departments to reconsider the previous administration’s position that patent holders have the right to seek injunctions against potential SEP licensees.

Fair and calmer conditions ahead

For now, the outlook in FRAND licensing appears relatively peaceful. In addition to the numerous agreements that are negotiated and licensed without dispute, recent FRAND licensing settlements following litigation between Ericsson and Samsung, InterDigital and Xiaomi and Ericsson and TCL, signal increasing calm in smartphone licensing. For example, with the US District Court’s FRAND-licensing determinations for 2G, 3G and 4G LTE in TCL v. Ericsson unanimously and entirely vacated on appeal, the parties have subsequently settled confidentially rather than go to retrial with a jury.

A licensing agreement at the car OEM level —following years of litigation between Nokia and Daimler and an EU antitrust complaint about where in the supply chain SEPs should be licensed—is a major breakthrough in the way cars and their components are licensed. This bodes well for dealing with the complexities elsewhere in IoT licensing, with numerous different applications, devices and component manufacturers and OEMs. However, this is still only the very beginning of that saga.


This article was originally published in RCR Wireless on 3rd September 2021.

Friday, 7 May 2021

IPwe's Forthcoming NFTs Patent Marketplace

IPwe is attempting to create a marketplace for patents through the utilization of blockchain technology, specifically NFTs. I heard a somewhat similar idea floated about five or so years ago concerning blockchain.  It is an interesting proposal, and we will have to see how it works out.  I am excited that folks are moving forward with the idea; however, I do think there are numerous issues that need to be worked out.  I am working on a forthcoming co-authored paper exploring some related issues. Here is the IPwe press release:

IPwe today announced plans to begin representing patents as non-fungible tokens (NFTs) or digital assets by working with IBM (NYSE: IBM) to create the infrastructure for representing patents as NFTs and storing the records on a blockchain network. The tokenization of intellectual property (IP) will help position patents to be more easily sold, traded, commercialized or otherwise monetized and bring new liquidity to this asset class for investors and innovators.

IPwe, working with IBM, was the first to create a patent marketplace on the blockchain.

Tokenization provides greater transparency and can also make related transactions simpler and more cost-efficient. By representing IP in this way, it can be licensed, sold and commercialized. Organizations can also more easily view the IP as an asset on their balance sheet. While NFTs have been used to represent digital art, sports memorabilia and even iconic Tweets, the early adoption of IP-based NFTs could usher in a transformation of how IP is treated by inventors and enterprises.   

"The IPwe Platform is designed to transform the patent asset class by increasing transparency and promoting engagement, which we believe will encourage innovation," said IPwe CEO Erich Spangenberg. "The use of NFTs to represent patents will help create completely new ways to interact with IP. This is expected to benefit not only large enterprises that have significant intellectual property, but it will bring new opportunities to small and medium enterprises and even individual IP owners. We believe it will usher in new offerings by financial services firms and corporations to promote the evolution of a new patent asset class." 

These NFTs will be stored and shared on the IPwe Platform, hosted on IBM Cloud and powered by IBM Blockchain. The IPwe Platform also enables the Global Patent Marketplace, which allows owners and other members of the patent ecosystem to engage and transact, buy, license, finance, sell, research and commercialize patents. IPwe, working with IBM, was the first to create a patent marketplace on the blockchain. The introduction of NFTs will only help accelerate the opportunity for IP, which has been notoriously difficult to manage, value and transact, to be treated as a liquid asset. 

IPwe will soon begin trials of its NFTs on the company's Global Patent Marketplace. 

According to IPwe, many enterprises, governments, universities and small and medium enterprises (SMEs) around the world are already using their technology, including the IPwe Platform and the IPwe Registry and Global Patent Marketplace. For SMEs in particular, representing patents as digital assets is especially powerful because it allows IP to be treated as collateral or assurance of an organization's value, also allowing it to be more easily leveraged when seeking funding. The IPwe Registry collects current, active and historical patent records in a single freely accessible registry with enhanced search enabled by IBM AI. A broader ecosystem including financial institutions, insurers, enterprises and other patent stakeholders are planned in the coming months to support the use and exchange of tokenized patents using these new technologies.

IBM and IPwe have worked together for the last three years applying IBM's deep expertise in blockchain and artificial intelligence to the IPwe Platform to help protect ownership information; generate patent and portfolio analytics; facilitate transactions; reporting and advancements of the next intelligent generation of patent pooling - an agreement among multiple patent holders to jointly license their IP. 

"IBM has a long history of leadership in intellectual property and the application of AI and blockchain in business. Our work with IPwe is another example of our collaboration with leading innovators to drive outcomes powered by blockchain capabilities and digital assets that have the potential to transform entire industries," said Jason Kelley, General Manager, Global Strategic Partnerships, IBM Services. "As businesses increasingly look to transform how they work with intelligent workflows, blockchain technology is a critical tool to increase transparency and reduce barriers."

To learn more about participating in the NFT trials on the IPwe Platform anticipated to start in Q2, or joining the ecosystem please visit here

IPwe anticipates tokenized IP on the platform to be commercially available in Q4 2021. 

Friday, 9 October 2015

Making money from patent pools: a free webinar

Alfred Chaouat (Senior Vice-President Licensing, Technicolor, and the immediate past president of LES France) is in line to deliver the next Oxfirst webinar on 22 October 2015 at 15.30 BST. The subject is "IP monetisation through patent pools". This is a topic that Alfred should know about in some depth through his own personal experience, since he represents Technicolor in some patent pools.

What's this webinar about? Oxfirst explain:
In this talk we address the pros and cons of patent pools as a licensing vehicle and look at how and to what extent patent pools allow patent owners to maximize revenues from their patents.

High-technology product manufacturing requires access to a diverse pool of technologies that are owned by different organizations all over the world. The costs of licensing these disparate rights on a bilateral basis can be so high as to ultimately make the deal unviable. As IP commercialization tactics improve, innovative licensing mechanisms emerge that can help firms avoid many of these transaction costs, while allowing them to access complementary patents. By aggregating patents according to product requirements, manufacturers are able to license and cross-licenses all the necessary patents in a single transaction. Royalty income is distributed among patent owners according to the quality of patents submitted.
For further details email Info@oxfirst.com. To register, click here. The webinar is free of charge.

Wednesday, 19 August 2015

Cumulative mobile-SEP royalty payments no more than around 5% of mobile handset revenues

As indicated in the recent IP Finance guest posting about the US Court of Appeals judgment in Microsoft Corp. versus Motorola Inc., by Kevin Winters, in some cases there can be a massive difference between what a licensor asks for and what a licensee ends up paying in fees and royalty rates for standard-essential patents. My latest blog posting assesses cumulative royalties paid on SEPs in mobile phones, including multiple licensors, by adding up what is actually paid and what is conservatively the maximum likely to be paid, where actual payment figures are not publicly available. This total is far lower than that calculated by simply piling-up every licensor's rate demands. Expressed as a yield on total mobile handset sales revenues, it is a much smaller percentage than this speculative and defective "royalty stack" calculation.
Cumulative mobile-SEP royalty payments no more than around 5% of mobile handset revenues
Vested interests including leaders at the mobile operator-dominated NGMN Alliance promote the notion that patent licensing fee rates are “perceived” to be too high in mobile technologies; but without substantiation for such claims. Speculation that patent fees, largely for mobile SEPs, may total 30 percent of smartphone costs are projected by Intel and others.[1]  This grossly inflated figure is based on theories of hold-up and royalty stacking that lack empirical support and it ignores marketplace realities including cross licensing and discounting rates for other reasons in patent-licensing agreement negotiations, as I have already noted here and here.  That percentage would equate to more than $110 billion being paid per year in patent fees based on total global handset revenues estimated by Morgan Stanley and IDC to be  $377 billion in 2013 and $410 billion in 2014.
Actual payments are much smaller than such perceptions and projections. The following table summarizes fairly exhaustive analysis of significant mobile-SEP licensing costs based on reported licensing revenues from the audited financial reports of major licensors and other public sources including patent pool rate-card charges.  Based on these figures, it is implausible that total royalties actually paid, including lump sums and running royalties, for standard-essential 2G, 3G, and 4G technologies, amount to more than approximately $20 billion per year. This figure represents a cumulative royalty yield for licensors of around five percent on mobile handset revenues.
Mobile SEP Licensing Fee Revenues and Royalty Yields on Global Handset Market

2014

Revenues
Yield*
Major SEP owners with licensing programs: Alcatel-Lucent, Ericsson, Nokia, InterDigital, Qualcomm
$10.6 billion
2.6%
Patent Pools: SIPRO (WCDMA), Via Licensing (LTE), Sisvel (LTE)
<$4 billion
<1%
Others: including Apple, Huawei, RIM, Samsung, LG
<$6 billion
<1.5%
Cumulative maximum:  fees and yield for mobile SEPs
~$20 billion
~5%


* Yields are total licensing fee revenues including lump sums and running royalties as a percentage of $410 billion in total global handset revenues
The majority of mobile-SEP licensing fees are earned by five companies with licensing programs who have collectively contributed most patented technologies to 2G, 3G and 4G standards.  Alcatel-Lucent, Ericsson, InterDigital, Nokia and Qualcomm altogether generate $10.6 billion per year in licensing fees for these and other technologies. Also collectively, this represents a yield of significantly less than three percent of total global revenues for mobile handsets including smartphones.
Cumulative mobile-SEP fees paid also include less than around one percent of total handset revenues to the three mobile-SEP patent pools plus, at most, one percent or so more to other companies licensing mobile SEPs bilaterally. Patent pools lay out their prices and so these indicate the maximum they might be able to collect with willing and responsive licensees and a lot of licensing effort on the part of the pool administrators. The remaining significant mobile-SEP owners are predominantly handset manufacturers who mainly cross-license to reduce royalty out-payments rather than generate royalty income, and so their royalty fee revenues are relatively small. With each percent of royalty yield on total handset revenues now representing more than $4 billion per year in patent fees, there is insufficient evidence and no justification to conclude that opportunists not included in any of the above categories, including so-called patent trolls, patent-assertion entities and other non-practising entities, yield more than a fraction of a percent of total handset costs.
As a percentage of all consumer charges, including handset costs and $1.13 trillion in mobile operator services (GSMA Wireless Intelligence figures), which are also highly dependent on SEP technologies, the cumulative royalty yield shrinks to 1.3 percent.  Deriving this lower percentage yield figure from the broader revenue base is also applicable because it is the innovative and relatively new SEP-based technologies including 3G HSDPA/HSPA and 4G LTE which enable and drive mobile broadband data service growth. Operator revenues in mobile data services (other than basic SMS text messaging) grew from single-digit percentages of total service revenues until the introduction of HSDPA a decade ago, to around 40 percent across the entire Vodafone Group with many different national operators, for example, in 2015, according to the company's annual reports.
My more detailed and much lengthier analysis is in a pdf here.
[1]  A working paper entitled The Smartphone Royalty Stack: Surveying Royalty Demands for the Components Within Modern Smartphones was published by one in-house lawyer at Intel and two outside counsel from WilmerHale. Intel Vice President and Associate General Counsel Ann Armstrong and Wilmer Hale's Joseph Mueller and Timothy Syrett argue that aggregate patent licensing fees including SEPs and non-SEPs are excessive at around $120 per $400 smartphone.

Friday, 11 January 2013

Incentives to Collaborate: WIPO Article and the US DOJ/USPTO Guidance Letter

In the December 2012 WIPO Magazine there is an excellent brief article concerning patent pools and standards titled, “Collaboration in Intellectual Property: An Overview,” by distinguished Harvard Business School Professor Josh Lerner and doctoral student Eric Lin.  The article describes the increase in patent pools in the last 15 to 20 years after a period of regulatory distrust of such collaborations since the 1940s.  The article notes that many questions remain for research relating to collaborations and makes suggestions for future research, but also states that some lessons can be learned from the existing literature, such as “requiring patent pools to engage in independent licensing.”  The article also argues that regulatory agencies should “actively encourage socially beneficial collaborations” instead of focusing on the potential anticompetitive consequences of such collaborations.  Specifically, the authors note that France, Germany and the United Kingdom provide benefits to participants in certain collaborations.  Moreover, the authors caution that US regulators may be too zealous in prohibiting discussions of price by standard setting organizations and this may waste time.  The authors suggest a “temporary safe-harbor status to firms that wish to explore the feasibility of collaborating.” 

The United States appears to be taking some steps towards ensuring that the International Trade Commission does not act in a way that creates a disincentive to participate in or create collaborations.  In a January 8, Joint Statement by the United States Department of Justice, Antitrust Division (DOJ) and the United States Patent and Trademark Office, Office of the General Counsel (USPTO), the DOJ and USPTO provide guidance to the International Trade Commission concerning whether exclusion orders should issue in all cases if standards essential patents offered on F/RAND terms are infringed.  The DOJ and USPTO clearly explain the benefits of patents as well as the benefits of voluntary licensing such as F/RAND licensing, and ultimately caution that exclusion orders in particular cases could result in providing disincentives to participate in F/RAND licensing.  The Intellectual Property Watch provides a description of the report here and a copy of the report is available here.   A good first step?